92 lines
2.2 KiB
C++
92 lines
2.2 KiB
C++
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#ifndef TETRIS_H
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#define TETRIS_H
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#include <array>
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#define BOARDWIDTH 10
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#define BOARDHEIGHT 20
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const int BOARDSIZE = BOARDWIDTH*BOARDHEIGHT;
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//According to the official SRS system
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const uint_fast8_t TETROMINOES[7][4][4][2] = { //[Shape][Rotation][Block][0=x 1=y]
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{ /* I */
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{ {0,1}, {1,1}, {2,1}, {3,1} },
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{ {2,0}, {2,1}, {2,2}, {2,3} },
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{ {0,2}, {1,2}, {2,2}, {3,2} },
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{ {1,0}, {1,1}, {1,2}, {1,3} }
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},
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{ /* J */
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{ {0,0}, {0,1}, {1,1}, {2,1} },
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{ {2,0}, {1,0}, {1,1}, {1,2} },
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{ {0,1}, {1,1}, {2,1}, {2,2} },
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{ {1,0}, {1,1}, {1,2}, {0,2} }
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},
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{ /* L */
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{ {0,1}, {1,1}, {2,1}, {2,0} },
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{ {0,0}, {1,0}, {1,1}, {1,2} },
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{ {0,2}, {0,1}, {1,1}, {2,1} },
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{ {1,0}, {1,1}, {1,2}, {2,2} }
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},
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{ /* Square */
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{ {1,0}, {1,1}, {2,0}, {2,1} },
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{ {1,0}, {1,1}, {2,0}, {2,1} },
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{ {1,0}, {1,1}, {2,0}, {2,1} },
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{ {1,0}, {1,1}, {2,0}, {2,1} }
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},
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{ /* S */
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{ {0,1}, {1,1}, {1,0}, {2,0} },
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{ {1,0}, {1,1}, {2,1}, {2,2} },
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{ {0,2}, {1,2}, {1,1}, {2,1} },
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{ {0,0}, {0,1}, {1,1}, {1,2} }
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},
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{ /* Z */
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{ {0,0}, {1,0}, {1,1}, {2,1} },
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{ {2,0}, {2,1}, {1,1}, {1,2} },
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{ {0,1}, {1,1}, {1,2}, {2,2} },
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{ {1,0}, {1,1}, {0,1}, {0,2} }
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},
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{ /* T */
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{ {0,1}, {1,1}, {2,1}, {1,0} },
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{ {1,0}, {1,1}, {1,2}, {2,1} },
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{ {0,1}, {1,1}, {2,1}, {1,2} },
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{ {1,0}, {1,1}, {1,2}, {0,1} }
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},
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};
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class Tetris {
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private:
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//std::array<std::array<char, BOARDWIDTH>, BOARDHEIGHT> staticBoard;
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std::array<int, BOARDSIZE> staticBoard;
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int curPiece;
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int curx;
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int cury;
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int curr;
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int nextPiece;
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int lines;
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int points;
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int level;
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int levelProgress;
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bool gameOver;
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//Functions
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void newPiece();
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bool testLanded();
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void clearRows();
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void lock();
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void rotate();
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bool move(bool right, bool left);
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bool fall();
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public:
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std::array<int, BOARDSIZE> getBoard();
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void tick(bool keys[], bool fall);
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void init();
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std::array<int, 4> getInfo();
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};
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#endif
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