advent-of-code-2022/day03/main.rs
2022-12-03 11:45:00 +01:00

101 lines
2.4 KiB
Rust

use std::env;
use std::fs::File;
use std::io::{self, prelude::*, BufReader};
fn main() -> io::Result<()> {
// Usage: cargo run -- <input file>
let args: Vec<String> = env::args().collect();
if args.len() != 2 {
println!("Usage: {} <file>", args[0]);
return Ok(());
}
let file = File::open(&args[1])?;
let reader = BufReader::new(file);
// Could use lines().collect() directly for a Vec<Result<String, Error>>
let lines: Vec<String> = reader.lines().map(|l| l.expect("Could not parse line")).collect();
part1(&lines).unwrap();
part2(&lines).unwrap();
Ok(())
}
fn part1(lines: &Vec<String>) -> io::Result<()> {
// All misplaced characters, one char per line of input
let mut misplaced = "".to_string();
for line in lines {
let (left, right) = line.split_at(line.len() / 2);
// Find the character that occurs in both halves
for c in left.chars() {
if right.contains(c) {
// The character exists in both halves.
misplaced.push(c);
break;
}
}
}
println!("== Part 1 ==");
println!("Misplaced characters: {}", misplaced);
let score = find_score(misplaced);
println!("Score: {}\n", score);
Ok(())
}
fn part2(lines: &Vec<String>) -> io::Result<()> {
let mut badges = "".to_string();
let mut chunk = Vec::new();
for line in lines {
let line = line;
chunk.push(line);
// After reading 3 lines, find the recurring character and clear the chunk
if chunk.len() == 3 {
for c in chunk[0].chars() {
if chunk[1].contains(c) && chunk[2].contains(c) {
// The character exists in all 3 lines.
badges.push(c);
break;
}
}
chunk = Vec::new();
}
}
println!("== Part 2 ==");
println!("Badges: {}", badges);
let score = find_score(badges);
println!("Score: {}\n", score);
Ok(())
}
fn find_score(badges: String) -> u32 {
// Returns the sum of points.
// Lower case letters are mapped a-z -> 1-26
// Upper case letters are mapped A-Z -> 27-52
let mut score = 0;
for c in badges.chars() {
if c.is_uppercase() {
score += (c as u8 - b'A') as u32 + 27;
} else {
score += (c as u8 - b'a') as u32 + 1;
}
}
score
}